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Lucky Robots is building the game engine for robotics. Our platform generates massive amounts of training data for robot AI using large-scale simulation.



Think game engine + robotics + AI.

We are looking for a contract product designer to help design a dense, high-performance desktop application used by engineers working with robotics simulation.


This is not a marketing website or a mobile app.

The product is closer to tools like:



  • Blender


  • Figma

  • Visual Studio Code


  • Unreal Engine



Think Cursor meets Blender. Ultra-dense. Keyboard-first. Power-user software.

What you’ll work on


Designing interfaces for robotics simulation workflows.

Examples include:


  • scene graph / hierarchy panels

  • node-based editors


  • simulation inspection tools

  • robotics sensor debugging views


  • timeline and playback controls

  • training data inspection tools


  • job orchestration panels

  • high-density property panels



This is engineering tooling, not consumer software.

Design style we care about


  • extremely information-dense interfaces

  • minimal wasted space



  • fast navigation

  • keyboard-first workflows


  • modular UI systems

  • multi-panel layouts



Think Blender-level density, but modern and clean.

Ideal background


We are especially interested in designers who have worked on serious desktop software, such as:


  • developer tools


  • 3D tools


  • game engines

  • simulation software

  • complex data tools



  • design software


Bonus if you’ve worked with tools like:


Blender Figma Visual Studio Code Unreal Engine Unity

Contract details


  • Contract / project-based


  • Remote


  • Flexible hours

  • Work directly with founders and engineers


  • Potential for longer-term collaboration



Tagged as: CSS

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